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    <title>The Mind of Nox</title>
    <link>https://themindofnox.netlify.app/</link>
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    <description>Field notes — authorized personnel only.</description>
    <language>en</language>
    <item>
      <title>Example Session</title>
      <link>https://themindofnox.netlify.app/field-notes/example-session/001/</link><description>&lt;p&gt;What flaw: Fear of the &amp;quot;Wide Open&amp;quot;&lt;br&gt;
What: Gossamer Aegis&lt;br&gt;
How: Make it&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Phase Spider Silk&lt;/li&gt;
&lt;li&gt;Fail Snail Anti-magic Shell&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Do: Locate a Phase Spider&lt;br&gt;
L5 (3) - Tunnel Rat, Reading the Signs, Creature Lore → L2&lt;br&gt;
1d20 → 20 (Mastery)&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;I find a phase spider and its freshly killed and still harvestable.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Do: Harvest Phase Spider Silk Gland&lt;br&gt;
L5 (3) - I Can Use That, Harvesting Anatomical Insight, Creature Lore → L2&lt;br&gt;
1d20 → 20 (Mastery)&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;I harvested the Spider Silk Gland&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Do: Locate a Fail Snail&lt;br&gt;
L5 (3) - Tunnel Rat, Reading the Signs, Creature Lore → L2&lt;br&gt;
1d20 → 15&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;I found a Fail Snail&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;strong&gt;Combat&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Phase 1:&lt;br&gt;
L5 (3) - Improvises, Creature Lore → L3&lt;br&gt;
1d20 → 7 → Ease by 1 + Strain&lt;/p&gt;
&lt;p&gt;Phase 2: Use Mimic Glue to make the Snail immovable&lt;br&gt;
L5 (3) - Easy by 1, Improvise, Creature Lore → L2&lt;br&gt;
1d20 → 13&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;The mimic glue stuck the snail to the ground&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;1d20 → 16 (mimic glue not depleted)&lt;/p&gt;
&lt;p&gt;Phase 3:&lt;br&gt;
L5 (3) - Easy by 1, Improvise, Creature Lore, Detect Weaknesses → L1&lt;br&gt;
1d20 → 5 → Ease by 1&lt;/p&gt;
&lt;p&gt;Phase 4:&lt;br&gt;
L5 (3) - Easy by 1, medium armor 2, Can&#39;t Sit Still → L1&lt;br&gt;
1d20 → 1 (Mastery) → Hinder by 2&lt;/p&gt;
&lt;p&gt;Phase 5:&lt;br&gt;
L5 (3) - Easy b 1, Hinder by 2, Reading the Signs, Obsessive → L4&lt;br&gt;
1d20 → 12 Success + Strain&lt;/p&gt;
&lt;p&gt;Do: Harvest Fail Snail Shell&lt;br&gt;
L5 (3) - I Can Use That, Harvesting Anatomical Insight, Creature Lore → L1&lt;br&gt;
1d20 → 9&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;I successfully retrieved the Fail Snail Shell&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Do: Craft Gossamer Aegis&lt;br&gt;
L10 (5) - Improvise, Litter Tech, Monsterwright, Tinkerer 3 → L4&lt;br&gt;
1d20 → 13&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;I successfully made the Gossamer Aegis&lt;/p&gt;
&lt;/blockquote&gt;
</description><pubDate>Mon, 09 Mar 2026 00:00:00 +0000</pubDate>
      <dc:creator>AJ Hunter</dc:creator>
      <guid>https://themindofnox.netlify.app/field-notes/example-session/001/</guid>
    </item>
    <item>
      <title>Example Session</title>
      <link>https://themindofnox.netlify.app/field-notes/example-session/002/</link><description>&lt;p&gt;Example embed for field notes — Markdown still works around it.&lt;/p&gt;
&lt;div class=&quot;youtube-embed&quot;&gt;&lt;iframe src=&quot;https://www.youtube-nocookie.com/embed/u9Dg-g7t2l4&quot; title=&quot;YouTube video&quot; allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&quot; allowfullscreen=&quot;&quot; loading=&quot;lazy&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;p&gt;&lt;strong&gt;Closing thought:&lt;/strong&gt; the case file continues below the fold.&lt;/p&gt;
</description><pubDate>Tue, 10 Mar 2026 00:00:00 +0000</pubDate>
      <dc:creator>AJ Hunter</dc:creator>
      <guid>https://themindofnox.netlify.app/field-notes/example-session/002/</guid>
    </item>
    <item>
      <title>Example Session</title>
      <link>https://themindofnox.netlify.app/field-notes/example-session/003/</link><description>&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-1&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--scene evidence-tag--theme-blue&quot; data-evidence-type=&quot;scene&quot; data-sentence-canonical=&quot;info&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-image&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;scene&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;This scene is a [descriptor] [scene type] that [does something]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-1&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--character evidence-tag--theme-green&quot; data-evidence-type=&quot;character&quot; data-sentence-canonical=&quot;character&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-user&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;character&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [species] [type] who [specializes in]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-5&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--npc evidence-tag--theme-green&quot; data-evidence-type=&quot;npc&quot; data-sentence-canonical=&quot;character&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-user&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;npc&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [species] [type] who [does something special]. They are motivated [a motivation] and have a goal [a goal]. In combat, they deal [damage type] damage with [attack of choice], but they [have a secret].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-3&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--species evidence-tag--theme-green&quot; data-evidence-type=&quot;species&quot; data-sentence-canonical=&quot;character&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-user&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;species&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;This species is a [aged] [descriptor] people who [cultural trait or motivation] and [physical/biological feature].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-1&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--type evidence-tag--theme-green&quot; data-evidence-type=&quot;type&quot; data-sentence-canonical=&quot;character&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-user&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;type&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;This type is a [descriptor] [type] who [specializes in]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-3&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--wounds evidence-tag--theme-red&quot; data-evidence-type=&quot;wounds&quot; data-sentence-canonical=&quot;wound&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-heart-crack&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;wounds&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;This wound is a [descriptor] [type of mark] located on [the body part] that [specific mechanical detriment].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-4&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--creature evidence-tag--theme-red&quot; data-evidence-type=&quot;creature&quot; data-sentence-canonical=&quot;creature&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-dragon&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;creature&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name ([disposition] [descriptor] [type]): This creature [motivation] and attacks with [attack of choice] for [damage type] damage. It features a unique ability to [do something special]. It [has a strength] and [has a weakness].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-5&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--encounter evidence-tag--theme-red&quot; data-evidence-type=&quot;encounter&quot; data-sentence-canonical=&quot;danger&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-skull&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;encounter&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;[verb] [adjective] [noun]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-3&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--faction evidence-tag--theme-blue&quot; data-evidence-type=&quot;faction&quot; data-sentence-canonical=&quot;info&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-flag&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;faction&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [organization type] that [core function or purpose] and [has a goal]. Despite their outward reputation, they [have a secret]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-3&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--party evidence-tag--theme-green&quot; data-evidence-type=&quot;party&quot; data-sentence-canonical=&quot;character&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-user&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;party&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [group type] who [does something collectively].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-4&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--location evidence-tag--theme-blue&quot; data-evidence-type=&quot;location&quot; data-sentence-canonical=&quot;location&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-map-pin&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;location&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;This location is a [descriptive] [location type] that [distinctive feature or role in the world]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-5&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--dungeon evidence-tag--theme-red&quot; data-evidence-type=&quot;dungeon&quot; data-sentence-canonical=&quot;danger&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-skull&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;dungeon&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptive] [location type] that [distinctive feature or role in the world]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-3&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--lair evidence-tag--theme-red&quot; data-evidence-type=&quot;lair&quot; data-sentence-canonical=&quot;danger&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-skull&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;lair&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptive] [location type] that [distinctive feature or role in the world]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-4&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--room evidence-tag--theme-blue&quot; data-evidence-type=&quot;room&quot; data-sentence-canonical=&quot;location&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-map-pin&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;room&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;This room is a [descriptive] [location type] that [distinctive feature or role in the world]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-1&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--armor evidence-tag--theme-blue&quot; data-evidence-type=&quot;armor&quot; data-sentence-canonical=&quot;item&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-wand-sparkles&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;armor&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [material] [armor type] that [does something special].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-1&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--item evidence-tag--theme-blue&quot; data-evidence-type=&quot;item&quot; data-sentence-canonical=&quot;item&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-wand-sparkles&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;item&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [item type] that [does something special].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-4&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--resource evidence-tag--theme-blue&quot; data-evidence-type=&quot;resource&quot; data-sentence-canonical=&quot;item&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-wand-sparkles&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;resource&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [rarity] [descriptor] [resourceType] that [special].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-3&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--insight evidence-tag--theme-yellow&quot; data-evidence-type=&quot;insight&quot; data-sentence-canonical=&quot;insight&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-lightbulb&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;insight&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;This insight reveals information about a [Status] [Subject] regarding its [Modifier].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-5&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--weapon evidence-tag--theme-blue&quot; data-evidence-type=&quot;weapon&quot; data-sentence-canonical=&quot;item&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-wand-sparkles&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;weapon&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [material] [weapon type] that does [damage type] damage and [something special].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-3&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--trap evidence-tag--theme-red&quot; data-evidence-type=&quot;trap&quot; data-sentence-canonical=&quot;danger&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-skull&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;trap&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [trap type] that [trigger condition] and [effect or consequence].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-3&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--consumable evidence-tag--theme-red&quot; data-evidence-type=&quot;consumable&quot; data-sentence-canonical=&quot;danger&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-skull&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;consumable&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [consumable type] that [effect on consumption] and [any special property or twist].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-5&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--spell evidence-tag--theme-blue&quot; data-evidence-type=&quot;spell&quot; data-sentence-canonical=&quot;info&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-star-and-crescent&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;spell&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;Name is a [descriptor] [base] spell that [does something].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-1&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--quest evidence-tag--theme-yellow&quot; data-evidence-type=&quot;quest&quot; data-sentence-canonical=&quot;insight&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-puzzle-piece&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;quest&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;[quest type] [quest objective]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
</description><pubDate>Wed, 11 Mar 2026 00:00:00 +0000</pubDate>
      <dc:creator>AJ Hunter</dc:creator>
      <guid>https://themindofnox.netlify.app/field-notes/example-session/003/</guid>
    </item>
    <item>
      <title>The Case of the Dewey Decimal Deception</title>
      <link>https://themindofnox.netlify.app/field-notes/the-case-of-the-dewey-decimal-deception/000/</link><description>&lt;h1 id=&quot;session-000&quot; tabindex=&quot;-1&quot;&gt;Session 000&lt;/h1&gt;
&lt;p&gt;&lt;em&gt;Session 000&lt;/em&gt;&lt;br&gt;
&lt;strong&gt;Case Number:&lt;/strong&gt; VET-001.000&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;[x] Create Character
&lt;ul&gt;
&lt;li&gt;[x] Optional Level 10 Quest&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;[x] Starting Location&lt;/li&gt;
&lt;li&gt;[x] Starting Quest&lt;/li&gt;
&lt;li&gt;[x] The Setup&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;create-character&quot; tabindex=&quot;-1&quot;&gt;Create Character&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Concept&lt;/li&gt;
&lt;li&gt;Nox&#39;s Character Sheet&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;starting-location&quot; tabindex=&quot;-1&quot;&gt;Starting Location&lt;/h2&gt;
&lt;p&gt;City Name: Steel -cross ← &lt;em&gt;(1d20: [17] = 17, 1d20: [16] = 16)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Desolate Imposing Static ← &lt;em&gt;(1d20: [12] = 12, 1d20: [18] = 18, 1d20: [14] = 14)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Starting Location:&lt;/strong&gt; 2d10: [9, 8] = 17 → I8&lt;br&gt;
&lt;strong&gt;Level:&lt;/strong&gt; 1d4+2: [1]+2 = 3&lt;br&gt;
&lt;strong&gt;Shift:&lt;/strong&gt; Evening ← &lt;em&gt;(1d6: [3] = 3)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Abandoned: Only the &amp;quot;Wrong Things&amp;quot; live here. ← &lt;em&gt;(1d20: [4] = 4)&lt;/em&gt;&lt;br&gt;
Ash-Fall: Grey snow that never melts. ← &lt;em&gt;(1d20: [4] = 4)&lt;/em&gt;&lt;br&gt;
Street Gangs: Territorial and loud. ← &lt;em&gt;(1d20: [3] = 3)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Heavy Industry (Noisy) ← &lt;em&gt;(1d8: [3] = 3)&lt;/em&gt;&lt;br&gt;
Monstrosity ← &lt;em&gt;(2d6: [6, 2] = 8)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Direct ← &lt;em&gt;(1d20: [18] = 18)&lt;/em&gt;&lt;br&gt;
Bay ← &lt;em&gt;(1d20: [13] = 13)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;1d4+2: [4]+2 = 6&lt;br&gt;
2d4: [4, 4] = 8&lt;/p&gt;
&lt;p&gt;Historical Landmark ← &lt;em&gt;(2d6: [6, 5] = 11)&lt;/em&gt;&lt;br&gt;
Lighthouse ← &lt;em&gt;(1d20: [10] = 10)&lt;/em&gt;&lt;br&gt;
1d7: [1] = 1&lt;/p&gt;
&lt;h2 id=&quot;starting-quest&quot; tabindex=&quot;-1&quot;&gt;Starting Quest&lt;/h2&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-1&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--quest evidence-tag--theme-yellow&quot; data-evidence-type=&quot;quest&quot; data-sentence-canonical=&quot;insight&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-puzzle-piece&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;quest&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;&lt;strong&gt;The Mission:&lt;/strong&gt; [Source] needs you to [Mission Type] [Mission Objective] because [Inciting Incident]. And the target is following a [MO] pattern.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br&gt;
Source: The Scholar&lt;br&gt;
Mission Type: Identify&lt;br&gt;
Missing Objective: A Mystery&lt;br&gt;
Inciting Incident: The Aftermath&lt;br&gt;
MO: Overkill&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-5&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--quest evidence-tag--theme-yellow&quot; data-evidence-type=&quot;quest&quot; data-sentence-canonical=&quot;insight&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-puzzle-piece&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;quest&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;&amp;quot;The Scholar&amp;quot; needs you to Identify a Mystery because of &amp;quot;the Aftermath&amp;quot;. And the target is following an [overkill] pattern.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br&gt;
Neighborhood: High-End Residential (Fortified) ← &lt;em&gt;(1d8: [5] = 5)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-1&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--creature evidence-tag--theme-red&quot; data-evidence-type=&quot;creature&quot; data-sentence-canonical=&quot;creature&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-dragon&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;creature&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;&lt;strong&gt;The Cursed Fleshgrinder&lt;/strong&gt; (Vicious Shifting Monstrosity): This creature [hungers for flesh] and attacks with [a crushing maneuver] for [physical damage. It features a unique ability [to mimic the appearance of inanimate objects to ambush unsuspecting prey]. It [wears natural armor] and must [consume shiny objects compulsively].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br&gt;
&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-4&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--npc evidence-tag--theme-green&quot; data-evidence-type=&quot;npc&quot; data-sentence-canonical=&quot;character&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-user&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;npc&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;&lt;strong&gt;Dr. Aris Thorne&lt;/strong&gt; is a [Technological] [Average] [Academic] who [illuminates ancient texts]. They are motivated by [the pursuit of forgotten knowledge] and have a goal [to restore lost history]. In combat, they deal [Psychic] damage with [a book and quill], but they [conceal that they are from another dimension].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br&gt;
Level: 1d10: [10] = 10&lt;/p&gt;
&lt;p&gt;Reward: Archive Access (1 Insight for next mission) + Captured Mimic to turn into Codex of Monsters&lt;br&gt;
Consequences: Stared Back (It&#39;s hunting you now)&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Countdown: &lt;span class=&quot;tally tally--boxes&quot; role=&quot;img&quot; aria-label=&quot;0 of 10&quot;&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;Location: &lt;span class=&quot;tally tally--boxes&quot; role=&quot;img&quot; aria-label=&quot;0 of 5&quot;&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;Plan: &lt;span class=&quot;tally tally--boxes&quot; role=&quot;img&quot; aria-label=&quot;0 of 5&quot;&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;i class=&quot;fa-regular fa-square&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;the-setup&quot; tabindex=&quot;-1&quot;&gt;The Setup&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;This is Chase Knight post-funeral. Nox has agreed to let the Drift be silent partners in The Black Ledger, putting it on their servers.&lt;/li&gt;
&lt;li&gt;They have given him the loft above where the server farm is located in the Direct Bay neighborhood.&lt;/li&gt;
&lt;li&gt;The Drift has assisted Nox with opening the doors to his &#39;monster hunting&#39; front business Phoenix Investigations.&lt;/li&gt;
&lt;li&gt;Nox has just moved into the loft and has been unpacking when he gets the first ping to meet a client at the Glass Siphon.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Sage Level: 1d10: [5] = 5&lt;br&gt;
Shaman Level: 1d10: [4] = 4&lt;/p&gt;
&lt;p&gt;The Location to Meet:&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-2&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--location evidence-tag--theme-blue&quot; data-evidence-type=&quot;location&quot; data-sentence-canonical=&quot;location&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-map-pin&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;location&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;&lt;strong&gt;The Glass Siphon&lt;/strong&gt; is a [sleek] [espresso bar] that [features floor-to-ceiling soundproof glass and high-end air filtration].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br&gt;
2d10: [5, 3] = 8 → E3&lt;/p&gt;
&lt;p&gt;Neighborhood: Commercial (Glass-Heavy) ← &lt;em&gt;(1d8: [6] = 6)&lt;/em&gt;&lt;br&gt;
Level: 1d4+2: [3]+2 = 5&lt;br&gt;
Creature Type: Insect ← &lt;em&gt;(2d6: [5, 6] = 11)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Name: Exchange Strip ← &lt;em&gt;(1d20: [20] = 20, 1d20: [1] = 1)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Somber Reinforced Floral ← &lt;em&gt;(1d20: [2] = 2, 1d20: [12] = 12, 1d20: [4] = 4)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;3 -- 1d4 per side ← &lt;em&gt;(1d6: [3] = 3)&lt;/em&gt;&lt;br&gt;
2d4: [1, 1] = 2&lt;br&gt;
T-section ← &lt;em&gt;(1d4: [3] = 3)&lt;/em&gt;&lt;/p&gt;
&lt;h3 id=&quot;the-jars&quot; tabindex=&quot;-1&quot;&gt;The Jars&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Does Nox have any jars left over from his time hunting with Chase?&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 17 » Yes&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Does 1d6 jars sound reasonable?&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 11 » Yes, but&lt;br&gt;
Confusion, NPC, Check&lt;/p&gt;
&lt;p&gt;1d6: [6] = 6 Jars&lt;/p&gt;
&lt;p&gt;The jars are unlabeled, Chase was not a record keeper and after Nox released the creatures into the jars they were whisked away and Nox only found them when he was cleaning out Chase&#39;s things.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Are there any other things that Chase left behind.  (Note: most of his gear was on him and is now part of the Echo so these are things left at camp or in the car)&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 14 » Yes, but&lt;br&gt;
Invite, Dripping, Boisterous&lt;/p&gt;
&lt;p&gt;In the trunk of the car they lived out of they each have a chest to store their gear. His sits idly by where as Chase&#39;s rattles and bumps and appears to be oozing a strange sticky substance.&lt;/p&gt;
&lt;p&gt;Nox opens the trunk to find an escaped Sludge creature.&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--stickynote-2&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--sticky evidence-tag--creature evidence-tag--theme-red&quot; data-evidence-type=&quot;creature&quot; data-sentence-canonical=&quot;creature&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-dragon&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;creature&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;&lt;strong&gt;Broken Gloop&lt;/strong&gt; (Vicious Shifting Ooze/Slime): This creature [hungers for flesh] and attacks with [toxic] damage. It features a unique ability [to split into multiple smaller oozes]. It [has malleable skin] and [suffers from extreme temperatures].&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br&gt;
Scene Level: 1d4+2: [1]+2 = 3&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Since Nox and Chase previously captured the creature, and Nox has previously held it inside of him before sending it into the jar, does he know the strength and weakness of the creature?&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 2 » No, but&lt;br&gt;
Escape, Midnight, Cloying&lt;/p&gt;
&lt;p&gt;Nox and Chase didn&#39;t learn the strength or weakness of the creature before capturing it. It&#39;s probably why it escaped. But Nox remembers the cloying smell it gave off prior. It&#39;s not helpful but should it escape Nox could track it by that scent alone.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Combat opening&lt;/strong&gt;&lt;br&gt;
DC 9 → 1 » Fail, and&lt;br&gt;
Hindered by 2&lt;br&gt;
&lt;strong&gt;Add Mastery&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Nox is surprised by the creature. (No Mastery to tags we didn&#39;t use any)&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Task:&lt;/strong&gt; Releases Chase from the Vessel with An Echo&#39;s call frantically willing the Echo to defend him -- (Level 6)- eased by encoded spell, eased by trigger by 2, eased by 2 for blood magic (gain 1 lingering trauma)&lt;br&gt;
&lt;strong&gt;Spellcasting&lt;/strong&gt;&lt;br&gt;
DC 3 → 18 » Success, and&lt;br&gt;
Successfully cast the spell and it eases the next roll by 1&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Task:&lt;/strong&gt; The specter of Chase Knight joins the fray and defends Nox.&lt;br&gt;
&lt;strong&gt;Combat maneuver&lt;/strong&gt;&lt;br&gt;
DC 12 → 14 » Success&lt;br&gt;
Your actions succeed and the tags are applied universally&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Combat strike&lt;/strong&gt;&lt;br&gt;
DC 0 → 11 » Success, and&lt;br&gt;
Devastating blow.&lt;br&gt;
Ease 2 steps&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Combat counter&lt;/strong&gt;&lt;br&gt;
DC 0 → 12 » Success, and&lt;br&gt;
Counter-parry creates a massive opening.&lt;br&gt;
Ease 2 steps&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Combat outcome&lt;/strong&gt;&lt;br&gt;
DC 0 → 19 » Success, and&lt;br&gt;
Flawless dominance.&lt;br&gt;
Unscathed&lt;/p&gt;
&lt;p&gt;The Blood magic left a lingering trauma, but after a good nights rest it should be resolved.&lt;/p&gt;
&lt;p&gt;With the creature once again subdued Nox siphon&#39;s the creature back into him.&lt;/p&gt;
&lt;p&gt;Level 5 &lt;strong&gt;Siphon Creature&lt;/strong&gt; eased by encoded spell, eased by 2 for blood magic, eased by 2 for trigger (gain 1 lingering trauma)&lt;br&gt;
&lt;strong&gt;Spellcasting&lt;/strong&gt;&lt;br&gt;
DC 0 → 11 » Success, and&lt;br&gt;
Successfully cast the spell and it eases the next roll by 1&lt;/p&gt;
&lt;p&gt;Nox successfully contains the Broken Gloop.&lt;/p&gt;
&lt;p&gt;Contained in the chest Chase kept all his gear -- a place Nox was never allowed to use Nox finds an envelope, upon opening it he finds an invite for Chase to meet with Lux Veritas.&lt;/p&gt;
&lt;p&gt;The invitation contained a job -- the demon job which ultimately ended Chase&#39;s life.&lt;/p&gt;
&lt;p&gt;Along with the invitation there are 6 jars, 5 of them still intact, one broken -- obviously.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Are all the other jars intact?&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 7 » No, but&lt;br&gt;
Weather, Floating, Gift&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Is only one other jar broke?&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 6 » No, but&lt;br&gt;
Music, Infectious, Entertain&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Are two other jars broken?&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 18 » Yes&lt;/p&gt;
&lt;p&gt;Two other jars are broken upon inspection, however there are no lingering entities. Just the sent of a fleeting storm, infection music and a gift neatly wrapped in paper and a bow.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Do the other 3 jars contain creatures?&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 2 » No, but&lt;br&gt;
Nobility, Accident, Silver&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Q:&lt;/strong&gt; Do any of them contain creatures?&lt;br&gt;
&lt;strong&gt;Oracle&lt;/strong&gt;&lt;br&gt;
DC 15 → 2 » No, but&lt;br&gt;
Explosion, Reflect, Road&lt;/p&gt;
&lt;p&gt;Of course it was only the three that contained creatures that broke, the remaining three intact jars escaped the accident one contained ancient silver coins from a lost dynasty.&lt;/p&gt;
&lt;p&gt;Nox realizes that glass jars are not the best for storing volatile creatures. He needs to search for a new method.&lt;/p&gt;
&lt;h1 id=&quot;timeline-from-chases-death-to-settling-in&quot; tabindex=&quot;-1&quot;&gt;Timeline from Chase&#39;s Death to Settling in&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;Phase 1 → Morning (7 days)
&lt;ul&gt;
&lt;li&gt;Cleaned out the truck of the car
&lt;ul&gt;
&lt;li&gt;Gained 2 lingering Traumas&lt;/li&gt;
&lt;li&gt;Gained a Ward&lt;/li&gt;
&lt;li&gt;Gained a neatly wrapped present&lt;/li&gt;
&lt;li&gt;Gained an invitation to Lux Veritas in Chase&#39;s name&lt;/li&gt;
&lt;li&gt;Gained a jar full of ancient silver coins → 3d6: [3, 3, 2] = 8&lt;/li&gt;
&lt;li&gt;Retained 3 unbroken spelled containment jars&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Met Sage Morgan at the funeral&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Phase 2 → Transition (3 days)&lt;/li&gt;
&lt;li&gt;Phas3 3 → Settling in (10 days)
&lt;ul&gt;
&lt;li&gt;Sold the car and bought a Bike and a bus pass
&lt;ul&gt;
&lt;li&gt;Wealth +1&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Moved into the loft (safe zone)
&lt;ul&gt;
&lt;li&gt;2 Lingering Trauma&#39;s successfully cleared&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Filed paperwork for Phoenix Investigations&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;span class=&quot;evidence-tag-row evidence-tag-row--paper&quot;&gt;&lt;span class=&quot;evidence-tag evidence-tag--paper evidence-tag--ai evidence-tag--theme-magenta&quot; data-evidence-type=&quot;ai&quot; data-sentence-canonical=&quot;ai&quot;&gt;&lt;span class=&quot;evidence-tag__body&quot;&gt;&lt;span class=&quot;evidence-tag__head&quot;&gt;&lt;span class=&quot;evidence-tag__icon&quot;&gt;&lt;i class=&quot;fa-solid fa-microchip&quot; aria-hidden=&quot;true&quot;&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__type&quot;&gt;ai&lt;/span&gt;&lt;span class=&quot;evidence-tag__title&quot;&gt;Summary&lt;/span&gt;&lt;/span&gt;&lt;span class=&quot;evidence-tag__text&quot;&gt;• Nox establishes Phoenix Investigations in the industrial district of Steel-cross, operating out of a loft provided by The Drift.&lt;br&gt;&lt;br&gt;• A mission from The Scholar tasks Nox with identifying a mystery involving an &amp;quot;overkill&amp;quot; pattern linked to &amp;quot;the Aftermath.&amp;quot;&lt;br&gt;&lt;br&gt;• While inspecting Chase&#39;s old belongings, Nox encounters and successfully subdues an escaped Broken Gloop creature using blood magic.&lt;br&gt;&lt;br&gt;• Nox discovers an invitation for Chase to meet Lux Veritas—the job that caused his death—alongside several broken jars and ancient silver coins.&lt;br&gt;&lt;br&gt;• The logs track Nox&#39;s transition from cleaning out Chase&#39;s truck to settling into his new home and business.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
</description><pubDate>Fri, 17 Apr 2026 00:00:00 +0000</pubDate>
      <dc:creator>AJ Hunter</dc:creator>
      <guid>https://themindofnox.netlify.app/field-notes/the-case-of-the-dewey-decimal-deception/000/</guid>
    </item>
    <item>
      <title>New Website</title>
      <link>https://themindofnox.netlify.app/field-notes/new-website/001/</link><description>&lt;p&gt;So AJ decided we wanted more control over what we have to offer you. And more control over the design and less reliant on WordPress.&lt;/p&gt;
&lt;p&gt;It&#39;s a big move. It&#39;s a slow move. but we started it on the 8th of April, and we are finnaly here.&lt;/p&gt;
&lt;p&gt;The old page still exists over at &lt;a href=&quot;https://themindofnox.wordpress.com&quot;&gt;themindofnox.wordpress.com&lt;/a&gt; and we will leave it there and start fresh here. If you were a subscriber before I&#39;ve gathered your emails and added you to a founder list and you can have have a founder&#39;s badge in the &lt;a href=&quot;https://discord.gg/JGM7vfZ4D5&quot;&gt;discord community&lt;/a&gt; as well as here. If you are interested.&lt;/p&gt;
&lt;p&gt;We won&#39;t have comments here, so if you wanna talk that&#39;s where to &lt;a href=&quot;https://discord.gg/JGM7vfZ4D5&quot;&gt;do it&lt;/a&gt;.&lt;/p&gt;
</description><pubDate>Wed, 08 Apr 2026 00:00:00 +0000</pubDate>
      <dc:creator>AJ Hunter</dc:creator>
      <guid>https://themindofnox.netlify.app/field-notes/new-website/001/</guid>
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